Universal Mental Merits

  • A Little Knowledge (•) – REL p84, ASY p50 – Prerequisite: Mortal, brush with supernatural
  • Area of Expertise (••) – FC p131 Prerequisite: Resolve •• and a specialty in the appropriate Mental skill
  • City Knowledge (• to •••••) – B4 p6
  • Combat Awareness (••) – DoW p109 Prerequisite: Military training or combat background
  • Common Sense••• CofD 44
  • Beginner’s Luck (••) – SotM p29
  • Crafter’s Sense (•••) – FC p131 Prerequisite: Crafts ••• and a specialty
  • Danger Sense (••) – CofD 44
  • Direction Sense • CofD 44
  • Ego Boost (••) – INN p101
  • Eidetic Memory (••) – CofD 44 Prerequisite: Character Creation only
  • Emotional Detachment (•) – ASY p50 Prerequisite: Resolve ••
  • Enchanted Mortal (••)
  • Enchanting Performance (••••) Pre.: Expression •••
  • Encyclopedic Knowledge (••••) – WDC p109
  • EOD (••••) – ARM p208 Prerequisite: Wits ••• or Dexterity •••, Crafts •••, Demolition Specialty in Craft
  • Eye for the Strange•• Resolve ••, Occult • CofD 44
  • Good Time Management (••) – REL p84, ASY p50 Prerequisite: Academics, Medicine, or Science ••
  • Higher Calling (••) – TotW p125 Prerequisite: Resolve •••
  • Holistic Awareness (•••)– WDC p109
  • Homeward Bound (•••) – GoG p104
  • Hypnosis (•••) – VII p149, SitD p120 Prerequisite: Medicine • or Occult •
  • Indomitable •+ Prerequisites: Resolve •••, Composure •••
  • Informative (•• or ••••) – FC p131 Prerequisite: Wits •• and •• in the appropriate skill
  • Interdisciplinary Specialty (•) – FC p132 Prerequisite: ••• in two skills and a specialty
  • Investigative Aide • Any Skill ••• CofD 45
  • Investigative Prodigy • to ••••• Wits •••, Investigation ••• CofD 45
  • Language • CofD 45
  • Lucid Dreamer (•) – SS p67
  • Lucid Dreaming (••) – CtL p195
  • Make-Do (• to •••) – FC p132 Prerequisite: Wits ••• and • in the appropriate skill
  • Meditative Mind •, ••, or •••• CofD 46
  • Mental Prodigy (•) – INN p101 Prerequisite: Any Mental Attribute at ••••; Character Creation only
  • Morbid Fascination (••)
  • Multilingual • CofD 46
  • Murder Expert (•••) Prerequisite: Intelligence ••, Stealth •••
  • Outdoorsman (••) – MDR p59 Prerequisite: Survival •••
  • Patient • CofD 46
  • Potency •+
  • Professional Training •+
  • Rational Explination (••••) – FC p133 Prerequisite: Resolve •• and Accademics or Occult ••••
  • Scientist’s Sense (•••) – FC p133 Prerequisite: Science ••• and a specialty
  • Small Unit Tactics (•••) – DoW p39 Prerequisite: Manipulation ••• and Persuasion ••• with a Leadership Specialty
  • Steady Driver (•) – MDR p59 Prerequisite: Drive ••
  • Technophile (• to ••) – ARM p208
  • Territorial Familiarity (• or •••) – BotW p99; Special: Werewolves can purchase the three dot version as if it was two.
  • Territorial Knowledge (• to •••••) – B4 p7
  • Tolerance for Biology • Resolve ••• CofD 46
  • Trained Memory (•) – GotV p46; Prerequisite: Composure ••, Investigation •
  • Trained Observer • or ••• Wits ••• or Composure ••• CofD 46
  • Trivia Hound (••••) – INN p101
  • Tunnel Rat (• to •••) – CHI p54
  • Unseen Sense ••• Pre.: Mortal (non-supernatural); Wits ••
  • Vision (• to •••••) – FC p133 Prerequisite: Intelegence, Wits, Resolve, or Composure ••••
  • Wheel Man (••) – MDR p59 Prerequisite: Dexterity ••, Drive ••
  • Vice-Ridden •• CofD 46
  • Virtuous •• CofD 46

Universal Mental Merits

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